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	<title>Comments on: Playing with graphics in Android &#8211; Part VII</title>
	<atom:link href="http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html</link>
	<description>Rapid android development from Berlin</description>
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	<item>
		<title>By: sumit</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2521</link>
		<dc:creator>sumit</dc:creator>
		<pubDate>Wed, 25 Jan 2012 10:44:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2521</guid>
		<description>my game add new images automatically but gives a force close after some time can any one help me with it??</description>
		<content:encoded><![CDATA[<p>my game add new images automatically but gives a force close after some time can any one help me with it??</p>
]]></content:encoded>
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	<item>
		<title>By: Lalo</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2366</link>
		<dc:creator>Lalo</dc:creator>
		<pubDate>Mon, 21 Nov 2011 07:35:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2366</guid>
		<description>Hey Martin, quick question.
How can I pause the thread with the OnPause method?

Loved your tutorial!</description>
		<content:encoded><![CDATA[<p>Hey Martin, quick question.<br />
How can I pause the thread with the OnPause method?</p>
<p>Loved your tutorial!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Victor Matuk</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2358</link>
		<dc:creator>Victor Matuk</dc:creator>
		<pubDate>Wed, 16 Nov 2011 13:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2358</guid>
		<description>it&#039;s perfect! I finish this tutorial and now i can make my game =D</description>
		<content:encoded><![CDATA[<p>it&#8217;s perfect! I finish this tutorial and now i can make my game =D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Devin</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2352</link>
		<dc:creator>Devin</dc:creator>
		<pubDate>Sat, 12 Nov 2011 18:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2352</guid>
		<description>Loved the tutorial series.  The one thing I would like to see, that I am struggling with is using sprites to animate characters, as I need to create a game which utilizes animation and has interactions.  I.e. for the main character having a sprite sheet which gets cycled through depending on if you are moving up, left, down, right or no animation if stationary.

Great work.</description>
		<content:encoded><![CDATA[<p>Loved the tutorial series.  The one thing I would like to see, that I am struggling with is using sprites to animate characters, as I need to create a game which utilizes animation and has interactions.  I.e. for the main character having a sprite sheet which gets cycled through depending on if you are moving up, left, down, right or no animation if stationary.</p>
<p>Great work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2240</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Sun, 11 Sep 2011 04:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2240</guid>
		<description>Absolutely extraordinary. A vary good tutorial on basic Android graphics and game programming. Code is good, explanations were not too overdone and I thought the overall tutorial was very well thought out and executed. You may want to consider a book. 

My sincere gratitude to you Sir. Excellent piece of work!</description>
		<content:encoded><![CDATA[<p>Absolutely extraordinary. A vary good tutorial on basic Android graphics and game programming. Code is good, explanations were not too overdone and I thought the overall tutorial was very well thought out and executed. You may want to consider a book. </p>
<p>My sincere gratitude to you Sir. Excellent piece of work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stewart</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2235</link>
		<dc:creator>stewart</dc:creator>
		<pubDate>Fri, 09 Sep 2011 18:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2235</guid>
		<description>Fantastic tutorial. Really well documented and so useful. Don&#039;t stop, these are really appreciated.</description>
		<content:encoded><![CDATA[<p>Fantastic tutorial. Really well documented and so useful. Don&#8217;t stop, these are really appreciated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Enno</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2226</link>
		<dc:creator>Enno</dc:creator>
		<pubDate>Mon, 05 Sep 2011 15:03:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2226</guid>
		<description>very good tutorial. thanks for your efforts</description>
		<content:encoded><![CDATA[<p>very good tutorial. thanks for your efforts</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Raju</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2212</link>
		<dc:creator>Raju</dc:creator>
		<pubDate>Wed, 31 Aug 2011 13:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2212</guid>
		<description>excellent tutorial i learned a lot best on the web. thank you sooooooomuch</description>
		<content:encoded><![CDATA[<p>excellent tutorial i learned a lot best on the web. thank you sooooooomuch</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2133</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 13 Jul 2011 10:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2133</guid>
		<description>when many objects - fps are slow :(((( how to fix it ?</description>
		<content:encoded><![CDATA[<p>when many objects &#8211; fps are slow <img src='http://www.droidnova.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> ((( how to fix it ?</p>
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	<item>
		<title>By: sothat</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-vii,220.html/comment-page-2#comment-2131</link>
		<dc:creator>sothat</dc:creator>
		<pubDate>Wed, 13 Jul 2011 01:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=220#comment-2131</guid>
		<description>I was having some issues with re-opening my app without force-closing. So I used the isRunning method u put in your thread and the if statement to create a new thread when surface is created. It works but if I try navigating through my app, than I get a forceclose with a OOM msg.</description>
		<content:encoded><![CDATA[<p>I was having some issues with re-opening my app without force-closing. So I used the isRunning method u put in your thread and the if statement to create a new thread when surface is created. It works but if I try navigating through my app, than I get a forceclose with a OOM msg.</p>
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