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	<title>Comments on: Playing with graphics in Android &#8211; Part III</title>
	<atom:link href="http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html</link>
	<description>Rapid android development from Berlin</description>
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	<item>
		<title>By: augusta kapp</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-2163</link>
		<dc:creator>augusta kapp</dc:creator>
		<pubDate>Sun, 07 Aug 2011 14:51:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-2163</guid>
		<description>This is a great tutorial. I can not stop following it! Keep the good work up!</description>
		<content:encoded><![CDATA[<p>This is a great tutorial. I can not stop following it! Keep the good work up!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Angie</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-2142</link>
		<dc:creator>Angie</dc:creator>
		<pubDate>Sat, 23 Jul 2011 12:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-2142</guid>
		<description>Thanks for the tutorial, it works as expected and is very cool. Didn&#039;t work the first time I tried to run it, I think I might have had some code in the wrong places. But once I double checked it, it worked perfectly.</description>
		<content:encoded><![CDATA[<p>Thanks for the tutorial, it works as expected and is very cool. Didn&#8217;t work the first time I tried to run it, I think I might have had some code in the wrong places. But once I double checked it, it worked perfectly.</p>
]]></content:encoded>
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	<item>
		<title>By: beginer</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-2123</link>
		<dc:creator>beginer</dc:creator>
		<pubDate>Wed, 06 Jul 2011 15:14:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-2123</guid>
		<description>nice tutorial, how can i use sprites instead of a bitmap?</description>
		<content:encoded><![CDATA[<p>nice tutorial, how can i use sprites instead of a bitmap?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ed</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-2082</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Fri, 10 Jun 2011 22:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-2082</guid>
		<description>Sorry about the first comment.
EDIT:
I want to be able to do it with an object instead of an bitmap</description>
		<content:encoded><![CDATA[<p>Sorry about the first comment.<br />
EDIT:<br />
I want to be able to do it with an object instead of an bitmap</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ed</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-2081</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Fri, 10 Jun 2011 18:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-2081</guid>
		<description>I want to be able to do it with an object instead of an object bitmap.</description>
		<content:encoded><![CDATA[<p>I want to be able to do it with an object instead of an object bitmap.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Martin</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-2078</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 10 Jun 2011 07:49:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-2078</guid>
		<description>So what part do you need help with?</description>
		<content:encoded><![CDATA[<p>So what part do you need help with?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ed</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-2074</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Fri, 10 Jun 2011 01:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-2074</guid>
		<description>Hi nice tutorials, you referenced me over here from stack earlier. What I am trying to do is what you are doing with the icon object. (I am not sure how to phrase this)I want to use the onTouch method how you did except with a object. The object is a projectile that starts from one place as in your example and move to the touched point, but it keeps moving if it doesn&#039;t collide. The collision part and movement part I can do. I just wanted to know is there another way of writing the onTouch method using it the way I described.</description>
		<content:encoded><![CDATA[<p>Hi nice tutorials, you referenced me over here from stack earlier. What I am trying to do is what you are doing with the icon object. (I am not sure how to phrase this)I want to use the onTouch method how you did except with a object. The object is a projectile that starts from one place as in your example and move to the touched point, but it keeps moving if it doesn&#8217;t collide. The collision part and movement part I can do. I just wanted to know is there another way of writing the onTouch method using it the way I described.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hegde</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-2037</link>
		<dc:creator>Hegde</dc:creator>
		<pubDate>Thu, 26 May 2011 11:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-2037</guid>
		<description>Thank you so much. The tutorial is really excellent</description>
		<content:encoded><![CDATA[<p>Thank you so much. The tutorial is really excellent</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vivek</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-1910</link>
		<dc:creator>Vivek</dc:creator>
		<pubDate>Thu, 14 Apr 2011 11:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-1910</guid>
		<description>I set mCount to 2 whenever I need to clear the canvas from all the drawing that I have done.</description>
		<content:encoded><![CDATA[<p>I set mCount to 2 whenever I need to clear the canvas from all the drawing that I have done.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Martin</title>
		<link>http://www.droidnova.com/playing-with-graphics-in-android-part-iii,176.html/comment-page-2#comment-1909</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Thu, 14 Apr 2011 11:38:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.droidnova.com/?p=176#comment-1909</guid>
		<description>I understand your problem but it seems you don&#039;t understand my solution. Just read my answers again and try to implement what I have explained. I stop the discussion here, because it is senseless. If you still have trouble, go to stackoverflow.com and ask the question there. I am active there, too.</description>
		<content:encoded><![CDATA[<p>I understand your problem but it seems you don&#8217;t understand my solution. Just read my answers again and try to implement what I have explained. I stop the discussion here, because it is senseless. If you still have trouble, go to stackoverflow.com and ask the question there. I am active there, too.</p>
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